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基于UG和3DS MAX的汽车筒式减振器装配动画制作

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  • 发布时间:2014-03-18
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在UG环境下,进行了汽车筒式减振器的三维实体建模以及虚拟装配。并结合3DSMAX,从后向前制作了汽车筒式减振器的装配动画。实际应用表明,利用这一方法既能保证汽车筒式减振器设计的正确性,又能指导装配者轻松地完成汽车筒式减振器的组装。 Three-dimensional solid model and virtual assembly of the automobile shock absorber are performed under UG environment. And the assembling animation is made from the end to the front using the animated technology of 3DS MAX. The practical appliction shows that this method is used to assure the correctness of the design and the carry out assembling work easily.

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